Menlo Park, CA (PRWEB) March 14, 2007

Early Registration for the Web3D 2007 Symposium ends March 25th. Workshop submissions: Web3D Games by March 16th.

Register today using ACM’s RegOnline secure website at

Web3D 2007 Preliminary Program

Keynote: Dr. Kari Pulli is a lead developer of mobile computing graphics technologies such as OpenGL ES, M3G, and Open VG. He is a Research Fellow at Nokia Research Center in Palo Alto where he heads a research team. During 2004-2006 he was Visiting Scientist with the Computer Graphics Group at MIT. Dr. Pulli gave recent courses on OpenGL ES and M3G at SIGGRAPH 2005 and Eurographics 2006.

Twelfth in the series, the Web3D 2007 International Symposium will address a wide range of topics on 3D and Multimedia on the Web. Topics include 3D virtual worlds, languages for 3D communications, tools, rendering techniques, human-computer interaction, mobile devices and innovative applications. As in previous years, this event will be sponsored by ACM SIGGRAPH and held in cooperation with both EuroGraphics and the Web3D Consortium. The annual Web3D Symposium is a major event that unites researchers, developers, experimenters, and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing, or creating new 3D Web and multimedia technologies, such as (but not limited to) X3D, VRML, MPEG4, MPEG7, U3D, COLLADA, Acrobat3D and Java3D. The symposium will also focus on recent trends such as interactive 3D graphics and applications on mobile devices.

Register today using ACM’s RegOnline secure website at

Early Registration ends March 25th

Regular Early     $ 590.00

Student Early        $ 290.00

Submission to Web3D Games workshop is still open which will be held at Web3D 2007.

Sponsored by the ACM SIGGRAPH in cooperation with the Eurographics and the Web3D Consortium.

Topics of interest include but are not limited to:

Interactive 3D graphics for PCs, PDAs and cellular phones

Innovative 3D graphics applications for Web/Multimedia in industry, science, medicine, and education

User-interface paradigms and interaction methods for real-time 3D graphics & virtual environments

Animated humanoids and complex reactive characters

High-performance 3D graphics for distributed environments and tele-operation systems, including immersive 3D virtual worlds

Integration and interoperation with other Web/Multimedia standards, including SVG, SMIL and Semantic Web technologies

Methods for modeling and rendering complex geometry, structure and behaviors.

About the Web3D Consortium:

The Web3D Consortium is a non-profit, international standards organization that originally spearheaded the development of the VRML 1.0 and 2.0 specifications. Today, the Web3D Consortium is utilizing its broad-based industry support to continue developing the X3D specification, for communicating 3D on the Web, between applications and across distributed networks and web services. Through well-coordinated efforts with the ISO and W3C, and now the OGC, the Web3D Consortium is maintaining and extending its standardization activities. Visit the Web3D Consortium at

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